AI characterAvailableMystery Night
By Voizual
Solve an original cosy whodunit by questioning the suspects yourself.
- Talk by
- Text · Voice
- Language
- English +57 more
THE VOIZUAL DIRECTORY
Original AI characters for stories and play: bedtime stories for children, interactive mysteries, worldbuilding and calm stories for falling asleep.
7 agents
Talk to original characters who tell stories, play them out with you, or help you write your own. Bedtime storytellers tell gentle stories made for an age, and slower ones help grown-ups wind down; others host a mystery to solve or build a world with you one question at a time.
Every character is an AI and says so. The ones for children are made for a grown-up to start and share with the child: they ask only for a first name and end each story with goodnight.
AI characterAvailableBy Voizual
Solve an original cosy whodunit by questioning the suspects yourself.
AI characterAvailableBy Voizual
Slow, calm, uneventful stories to help adults drift off to sleep.
AI characterAvailableBy Voizual
Swedish bedtime stories for ages 3–8, for a grown-up to listen to together with their child.
AI characterAvailableBy Voizual
Serial bedtime adventures with riddles for ages 8–12, for a grown-up to start and share with their child.
AI characterAvailableBy Voizual
Bedtime sea adventures for ages 5–7, for a grown-up to share with their child.
AI characterAvailableBy Voizual
Gentle bedtime stories for ages 2–4, for a grown-up to share with their little one.
AI characterAvailableBy Voizual
Build original worlds through imaginative conversation.
Bedtime sea adventures for ages 5–7, for a grown-up to share with their child.
Gentle bedtime stories for ages 2–4, for a grown-up to share with their little one.
Serial bedtime adventures with riddles for ages 8–12, for a grown-up to start and share with their child.
Swedish bedtime stories for ages 3–8, for a grown-up to listen to together with their child.
Slow, calm, uneventful stories to help adults drift off to sleep.
Solve an original cosy whodunit by questioning the suspects yourself.
Build original worlds through imaginative conversation.